Thursday, 8 March 2012

How to Use High Explosive Shell

Penetrating HE Round

  • When an HE round penetrates a tank, a 45 degree cone is created radiating outward from the point of impact (angle of impact will affect the angle at which the cone is generated).
  • Any modules/crew within the cone will be damaged accordingly.
  • As with all HE splash, damage is decreased over distance, both outside and inside the tank.
  • Spaced armor that is penetrated is calculated in the same way.

Non-penetrating HE Round

  • When an HE round contacts the armor but does not penetrate the tank, a sphere radiates outward from the point of contact.
  • A 45 degree cone is then internally generated from the weakest armor point within the sphere (the angle of “HE penetration” also affects the angle at which the cone is generated).
  • If the armor, at the point of contact, is spaced armor, a 45 degree cone is generated between the first and second plates. A second 45 degree cone is then generated internally based on the weakest point of contact on the second plate.
  • Any modules/crew within the cone will be damaged accordingly.
  • As with all HE splash, damage is decreased over distance, both outside and inside the tank. 

Non-contacting HE Round

  • When an HE round contacts the ground near a tank, a sphere radiates outward from the point of contact.
  • When the sphere comes into contact with a point on the tank, a 45 degree cone is internally generated at the weakest point of contact.
  • Any modules/crew within the cone will be damaged accordingly.
  • As with all HE splash, damage is decreased over distance, both outside and inside the tank. 




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