How to Use High Explosive Shell
Penetrating HE Round
- When an HE round penetrates a tank, a 45 degree cone is created radiating outward from the point of impact (angle of impact will affect the angle at which the cone is generated).
- Any modules/crew within the cone will be damaged accordingly.
- As with all HE splash, damage is decreased over distance, both outside and inside the tank.
- Spaced armor that is penetrated is calculated in the same way.
Non-penetrating HE Round
- When an HE round contacts the armor but does not penetrate the tank, a sphere radiates outward from the point of contact.
- A 45 degree cone is then internally generated from the weakest armor point within the sphere (the angle of “HE penetration” also affects the angle at which the cone is generated).
- If the armor, at the point of contact, is spaced armor, a 45 degree cone is generated between the first and second plates. A second 45 degree cone is then generated internally based on the weakest point of contact on the second plate.
- Any modules/crew within the cone will be damaged accordingly.
- As with all HE splash, damage is decreased over distance, both outside and inside the tank.
Non-contacting HE Round
- When an HE round contacts the ground near a tank, a sphere radiates outward from the point of contact.
- When the sphere comes into contact with a point on the tank, a 45 degree cone is internally generated at the weakest point of contact.
- Any modules/crew within the cone will be damaged accordingly.
- As with all HE splash, damage is decreased over distance, both outside and inside the tank.
No comments:
Post a Comment